Implementasi Algoritma Complementary Filter untuk Merancang Bangun Interaksi Manusia dan Smartphone Menggunakan Gerakan Kepala
DOI: https://doi.org/10.32722/pt.v19i3.3024Abstract
Keywords
Full Text:
PDF (Bahasa Indonesia)References
Kim, J., Park, H., Bruce, J., Rowles, D., Holbrook, J., Nardone, B., Ghovanloo, M., (2016), Assessment of the Tongue-Drive System using a Computer, a Smartphone, and a Powered-Wheelchair by People With Tetraplegia, IEEE Transactions on Neural Systems and Rehabilitation Engineering, 24(1), 68–78, http://doi.org/10.1109/TNSRE.2015.2405072.
Lavalle, S. M., Yershova, A., Katsev, M., Antonov, M., (2014), Head tracking for the Oculus Rift, Proceedings - IEEE International Conference on Robotics and Automation, 187–194.
Lopez, M. B., Hannuksela, J., Silven, O., Fan, L., (2012), Head-Tracking Virtual 3-D Display for Mobile Devices, IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 27–34.
Masters, M., Osborn, L., Thakor, N., (2015), Real-Time Arm Tracking for HMI Applications. IEEE.
Naizhong, Z., Jing, W., Jun, W., (2015), Hand-Free Head Mouse Control Based on Mouth Tracking, (ICCSE), 707–713.
Naizhong, Z., Jing, W., Jun, W., (2015), Hand-Free Head Mouse Control Based on Mouth Tracking, (ICCSE), 707–713.
Valeriani, D., & Matran-Fernandez, A., (2015), Towards a Wearable Device for Controlling a Smartphone with Eye Winks, 7th Computer Science and Electronic Engineering Conference (CEEC15), 41–46, http://doi.org/10.1109/CEEC.2015.7332697
Refbacks
- There are currently no refbacks.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License